A Hero's Daughter Who Wishes to Become a Hero Herself
Female paladin 4 (Oath of the Ancients)
Medium humanoid (half-elf), neutral good
Armor Class 18
Hit Points 50 (4d10+6)
Speed 30 ft.
Proficiency Bonus +2
|18 (+4)||14 (+2)||14 (+2)||10 (+0)||12 (+1)||18 (+4)|
Saving Throws Wisdom +3, Charisma +6
Skills Athletics +6, Nature +2, Religion +2, Insight +3, Survival +3, Persuasion +6
Senses darkvision 60 ft., divine sense, passive Perception 11
Languages Common, Elvish, Halfling, Sylvan
Feats Savage Attacker
Fey Ancestry. Besilana has advantage on saving throws against being charmed, and magic can’t put her to sleep.
Divine Sense. 5 times per day, Besilana can know the location of any celestial, fiend, or undead within 60 feet of her that is not behind total cover. Within the same radius, she can also detect the presence of any place or object that has been consecrated or desecrated.
Lay on Hands. Besilana can restore 20 hit points, or expend 5 hit points to cure a target of one disease or neutralize one poison affecting it. This pool of hit points refreshes with a long rest.
Fighting Style. When a creature Besilana can see attacks a target other than her which is within 5 feet of her, she can use her reaction to impose disadvantage on the attack roll. She must be wielding a shield.
Spellcasting. Besilana is a 4th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). Besilana has the following paladin spells prepared:
1st level (5 slots, casts 3): cure wounds, detect evil and good, divine favor, ensnaring strike, protection from evil and good, speak with animals, wrathful smite
Divine Smite. When Besilana hits a creature with a melee weapon attack, she can expend one paladin spell slot to deal radiant damage to the target, in addition to the weapon’s damage. The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or a fiend.
Divine Health. The divine magic flowing through Besilana makes her immune to disease.
Channel Divinity: Nature’s Wrath. Besilana can use her Channel Divinity to invoke primeval forces to ensnare a foe. As an action, she can cause spectral vines to spring up and reach for a creature within 10 feet of her that she can see. The creature must succeed on a Strength or Dexterity saving throw (its choice, DC 14) or be restrained. While restrained by the vines, the creature repeats the saving throw at the end of each of its turns. On a success, it frees itself and the vines vanish.
Channel Divinity: Turn the Faithless. Besilana can use her Channel Divinity to utter ancient words that are painful for fey and fiends to hear. As an action, she presents her holy symbol, and each fey or fiend within 30 feet of her that can hear her must make a Wisdom saving throw (DC 14). On a failed save, the creature is turned for 1 minute or until it takes damage. A turned creature must spend its turns trying to move as far away from Besilana as it can, and it can’t willingly move to a space within 30 feet of her. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action. If the creature’s true form is concealed by an illusion, shapeshifting, or other effect, that form is revealed while it is turned.
Inheritance. Besilana has inherited Starsong from her mother. The Dungeon Master is free to use her inheritance as a story hook, sending her on quests to learn more about its history or true nature, or confronting her with foes who want to claim it for themselves or prevent her from learning what she seeks. The DM also determines the properties of her inheritance and how they figure into the item’s history and importance. For instance, the object might be a minor magic item, or one that begins with a modest ability and increases in potency with the passage of time. Or, the true nature of her inheritance might not be apparent at first and is revealed only when certain conditions are met.
Savage Attacker. Once per turn when Besilana rolls damage for a melee weapon attack, she may reroll the weapon’s damage dice and use either total.
Starsong. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1d8+5 slashing damage.
All armor and shields, all simple and martial weapons, musical instrument (voice)
Starsong, scale mail & shield, explorer’s pack, holy symbol, gnomish iron ring, traveler’s clothes, belt pouch, 1 gp, 5 sp
|Height: 5’10”||Weight: 125 lbs.||Age: 19|
|Eyes: Hazel||Hair: Blond||Skin: Fair|
Besilana has the fair skin, blond hair and hazel eyes common to wood elves, but her tall stature and lean muscles show that she also has human blood. She moves with the graceful confidence of a young woman who’s spent most of her life teaching herself to fight. Every feeling she experiences shows on her face; it takes great effort for her to keep quiet, and she lies like a child. Besi wears practical traveler’s garb: a forest green tunic over a chain shirt, with a gray cloak, brown leggings, and worn leather boots. She has painted Ehlonna’s unicorn on her shield, and wears the alicorn symbol on a chain around her neck. She wears a sword hewn from bronzewood with a swath of the night sky carved into the blade; the holes make a melodic, flute-like noise when the sword is swung. The hilt is carved in the likeness of an alicorn, and rests in a wooden scabbard engraved with stars in the patterns of the Twelve Lairs of the Zodiac. She wears a wrought iron ring on one finger of her right hand.
Besilana was born in 560 CY to Azathir Moonwind, an elven paladin sworn to the Oath of the Ancients. Azathir made her home at Myhalas, an Ehlonnan shrine deep in the Gnarley Forest. Though Besi embraced her faith, she had trouble fitting into the predominantly elven community of Myhalas. Taking a human lover was a mild scandal for Azathir, which she weathered by never speaking of him – not even to Besi. High Priestess Eiravain, in particular, never welcomed Besilana’s presence. Azathir’s occasional absences from Myhalas became more frequent after Besi’s sixth birthday. The half-elf made a friend in a young halfling named Felicity Sprigleaf (whom she called “Petal”), but a few elven children continued to pick on Besi, encouraging her to begin her martial training ahead of schedule. Everything changed in the spring of 569, when Azathir Moonwind died at the Battle of Emridy Meadows. Elven scouts brought her body home without her living sword, Starsong – only the scabbard was recovered. Besilana swore to follow in her mother’s footsteps, and spent the next decade training, making occasional forays into the Gnarley Forest. Bandits recently attacked Myhalas, bearing a mysterious symbol. Eiravain left in search of answers; when she failed to return, Besilana and Felicity left home to find her, and learn the reason for the bandit attacks. She recovered Starsong in the moathouse outside Hommlet.
Besilana is the sworn enemy of anything that threatens the health and growth of the Gnarley Forest. She believes Ehlonna’s teachings that the forest’s bounty is a gift to be cherished, not a treasure to be looted. Besi’s overriding goal is to prove herself worthy to swear the Oath of the Ancients by helping those in need, no matter what the personal cost. She also yearns to recover Starsong, an ancient Ehlonnan relic once wielded by her mother, lost at the Battle of Emridy Meadows. In spite of Azathir’s frequent absences, Besilana idolizes her mother, constantly referring to her deeds and example. Felicity is closer and more dear to Besi than a sister would be. They share curiosity and love of life, music, beauty, and art, but years of disciplined training have given Besliana a more reserved demeanor. In spite of this, Besi still has trouble keeping her true feelings hidden. It isn’t always easy for her to show mercy, kindness, or forgiveness to those who have wronged helpless or innocent people. Her relationship with High Priestess Eiravain is complicated, at best.
“Fisiat, fisithir, fisonna, fisani.” (the Oath of the Ancients in Elvish)
KNOWN FAMILY MEMBERS
Azathir Moonwind, mother (deceased)
Portrait by Darth Krzysztof